Segway Polo Rules Change Log
Material changes to any rule or the addition or removal of rules will be denoted by a change in the dot version number of the rules. (Ex: 1.0 to 1.1). Minor changes such as spelling, gramatical changes or changes in format for better readability will be denoted by a dot, dot version number. (Ex: 1.1 to 1.1.1 or 1.1.1 to 1.1.2).
- III. Teams and Players, F., III., b.
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- From: b. Any player who leaves the game due to injury or illness may not return to the game until the end of the the chukker following that during which the player left the game. (e.g. if a player leaves the game during the second chukker due to injury, he or she may not return to the game until after the third chukker.)
- To: b. Any player who leaves the game due to injury or illness may not return to the game until the following chukker. (e.g. if a player leaves the game during the second chukker due to injury, he or she may not return to the game until the third chukker.) If a player leaves the game due to injury or illness during the final chukker, he or she may not return to the game.
- Changed third level items to lower case Roman numerals. (Ex: I became i, IV became iv). Done for clarity in review process.
- Changes to General Rules Section
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- 1, F and F, i. to 1, E, ii. and E, iii. - 1, F was really just a continuation of 1, E.
- Section - II A
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- Current: Segway: A stock HT/PT (i, p, or e series), XT, i2 or x2
Segway may be used. Additional protective gear may be added but may not exceed the width of the stock Segway. A player may be required to remove any equipment which may be hazardous to another player.
- Change: Segway: Any stock personal transporter (PT) manufactured by Segway. Protective gear may be added but may not exceed the original width of a stock Segway. A player will be required to remove any equipment which may be hazardous to another player.
- Reason: Remove the term HT (no longer used as a descriptor for the Segway); clarify the term PT; remove the term "Additional" as there is no other protective gear; Change the term "may be" to "will be" in order to ensure that there is always a standard of safety which will be applied.
- Section - II B
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- Current: Red Key: A stock red key or custom 12.5 mph key is required. Under no circumstances will an HT/PT modified to exceed 12.5 mph be used.
- Change: Key: A key which does not allow a speed in excess of 12.5 mph (20 Kmph) is required. Under no circumstance will a Segway PT modified to exceed 12.5 mph (20 Kmph) be used.
- Reason: Any key (red, pink, blue, or Infokey) can be used. Color is not an issue so take out the reference to "Red); list speeds in both MPH and KMPH.
- Section - II C
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- Current: Mallet: Mallets shall not exceed an overall length of 42 inches. The cane may not exceed one inch in diameter. The head may not exceed three inches in diameter, nine inches in length, and ten ounces in weight.
- Change: Mallet: Mallets shall not exceed an overall length of 42 inches (106.68 cm). The shaft may not exceed one (1) inch (2.54 cm) in diameter. The head may not exceed three (3) inches (7.62 cm) in diameter, nine (9) inches (22.86 cm) in length, and ten (10) ounces (283.5 g) in weight.
- Reason: Add metric measurements; change the word cane to shaft for clarity. Will need to look at actual mallet to check these specs.
- Section - II D
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- Current: Ball: The ball shall be 6" in diameter and made of "nerf" type material to prevent injury to the rider and/or damage to the Segway should it be run over.
- Change: Ball: The ball shall be 4 inches (10.16 cm) in diameter and made of a compressible or foam material ("Nerf") to prevent injury to the rider and/or damage to the Segway should it be run over.
- Reason: Change size of ball to current ball in use; Add metric; put the term "nerf" in parenthesis and added more generic terms as nerf is not a worldwide term
- Section - II G
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- Current: Any other equipment, such as shin, knee, or elbow guards, must be of such design and material so as not to constitute a hazard to other players.
- Change: Any other equipment, including protective or added to the Segway, must be of such design and material so as not to constitute a hazard to other players.
- Reason: Clarify that "any other equipment" includes both personal or added to the Segway.
- Section - X A i a
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- Current: If the attacking team is fouled and the foul occurs within one quarter of the field from the defending team's goal, the penalty shot will be taken from the center of the Quarter Line on the defending team's side (position "A" on field diagram). Only one defending player will be allowed between the player taking the foul shot and the goal.
- Change: If the attacking team is fouled and the foul occurs within one quarter of the field from the defending team's goal, the penalty shot will be taken from the center of the Quarter Line on the defending team's side (position "A" on field diagram). Only one defending player will be allowed between the player taking the foul shot and the goal. The player taking the foul shot must shoot from the point where the ball is placed.
- Reason: Added "The player taking the foul shot must shoot from the point where the ball is placed."
- Section - X A i b
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- Current: The other defending players must stay at least fifteen feet from the ball and ten feet outside the goal posts.
- Change:The other defending players must stay at least fifteen feet from the ball and ten feet outside the goal posts and may not interfere with the player taking the foul shot.
- Reason: Added "and may not interfere with the player taking the foul shot" to further clarify the foul shot.
- Section - X A i c
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- Current: None.
- Change: If the foul shot is blocked by the designated member of the defending team the other players are free to move in and play resumes as normal.
- Reason: Added section c as further clarification of the foul shot process.
- Section - X A ii
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- Current: If the fouling team violates the procedure set forth in part A, and a player within fifteen feet of the ball interferes with the free shot, the team fouled shall be awarded another Penalty #1 from the point where the offending player touched the ball.
- Change: If the fouling team violates the procedure set forth in part A, and a player within fifteen feet of the ball interferes with the free shot, the team fouled shall be awarded another Penalty #1.
- Reason: Removed " from the point where the offending player touched the ball" as Penalty #1 is, by definition taken "from the center of the Quarter Line on the defending team's side".
- Section - X D i
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- Current: If a player commits repeated fouls, commits a dangerous and deliberate foul, or engages in conduct which the Referee feels is not in the best interest of the game, the Referee may remove that player from the game for any length of time he deems appropriate, including the remainder of the game, and may either permit or prohibit substitution for the offending player during the time he is absent from the game.
- Change: If a player commits repeated fouls, commits a dangerous and deliberate foul, plays in an overly aggressive manner, or engages in conduct which the Referee feels is not in the best interest of the game, the Referee may remove that player from the game for any length of time he deems appropriate, including the remainder of the game, and may either permit or prohibit substitution for the offending player during the time he is absent from the game.
- Reason: Added "plays in an overly aggressive manner," to spell out one likely call under this foul. This covers players who continue to play in a way that is hazardous to other players on either team and continue to do so even after being warned.
- Section - II B
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- Current: Red Key: A stock red key or custom 12.5 mph key is required. Under no circumstances will an HT/PT modified to exceed 12.5 mph be used.
- Change: Key: A key which does not allow a speed in excess of 12.5 mph (20 Kmph) is required. Under no circumstance will a Segway PT modified to exceed 12.5 mph (20 Kmph) be used.
- Reason: Any key (red, pink, blue, or Infokey) can be used. Color is not an issue so take out the reference to "Red); list speeds in both MPH and KMPH.
- Section - II
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- Change: Added "B. At no time shall a team have more than two (2) XT or X2 (all terrain model) type Segway PTs on the field during play." Renumbered remainder of Section II.
- Reason: Due to the larger size, XT or X2 type PTs may give one team an unfair advantage not based on player skill.
- Section - II A
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- Current: A. Any stock personal transporter (PT) manufactured by Segway. Protective gear may be added but may not exceed the original width of a stock Segway. A player will be required to remove any equipment which may be hazardous to another player.
- Change: A. Any stock personal transporter (PT) manufactured by Segway. Wheels must be stock from Segway Inc., used on the machine it was originally designed for, at the nominal factory recommended pressure, +/- 1 psi. Protective gear may be added but may not exceed the original width of a stock Segway. A player will be required to remove any equipment which may be hazardous to another player.
- Reason: Further clarifies the definition of "stock personal transporter (PT)".
- Section - IX B
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- Current: B. No player may make any action, either physical or verbal, intended to induce an opponent to refrain from making a play which that opponent could have made without violating these rules.
- Change: No player may make any action, either physical or verbal, intended to intimidate an opponent to refrain from making a play which that opponent could have made without violating these rules.
- Reason: Changed wording to make rule less ambiguous. Previous version could be interpreted to rule out defense.
- Section - X D i
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- Current: If a player commits repeated fouls, commits a dangerous and deliberate foul, plays in an overly aggressive manner, or engages in conduct which the Referee feels is not in the best interest of the game, the Referee may remove that player from the game for any length of time he deems appropriate, including the remainder of the game, and may either permit or prohibit substitution for the offending player during the time he is absent from the game.
- Change:If a player commits repeated fouls, commits a dangerous and deliberate foul, plays in an overly aggressive manner, or engages in conduct which the Referee feels is not in the best interest of the game, the Referee may, at their discretion, call a Penalty 1 or remove that player from the game for any length of time he deems appropriate, including the remainder of the game, and may either permit or prohibit substitution for the offending player during the time he is absent from the game.
- Reason: Added the option to call a Penalty 1 in additon to removal from the game.